TD - Changelog & Known Issues

NOTICE!: THE CURRENT BUILD DOES NOT CONTINUE THE STORY BEYOND THE PROLOGUE (WHERE v0.09 ENDED).

  •  BETA SAVES *WILL* BE COMPATIBLE WITH v0.10's FULL RELEASE & BEYOND. 
  •  PLEASE TAKE NOTE OF THE \\\KNOWN ISSUES\\\ SECTION DOWN BELOW BEFORE PLAYING.

[NOTE #1: You can fastforward dialogue by holding 'W', Skip sex scenes by holding 'X', & hide the dialogue window by pressing 'Ctrl'.]
[NOTE #2: Select "Progression" from the pause menu(or press 'P') to Spend any Perk/Stat points & View Skills/Acquired Perks.]
[NOTE #3: Once ingame, I recommend selecting "Configure Keybinds"('esc'->"Options"->"UI & Keys") to view all the hotkeys.]

 

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KNOWN ISSUES:

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 - Only if you made a save file in the original BETA 1 upload: Loading that save file may give a repeating "Loading Error" message prompting the player to "Retry".

  • This can be fixed by overwriting the save the file while receiving the error message, then -> closing the game, then -> relaunching the game and loading that overwritten save file.
  • You will then be able to resume playing that save file without the repeating error message. 

- There is a potential softlock during the first loop of the "Karl breeds Iris" scene where the loop never ends. (FIXED FOR NEXT BUILD)
  • You should be able to break the infinite loop by skipping the rest of the scene by holding 'X'.

- You may have to whitelist "Game.exe" if your security software falsely quarantines it, preventing the game from launching.

- You may encounter a crash with no error message during a story scene that features a boss fight. This appears to be due to the handling of music tracks for boss fights. 

  • You may be able to fix these crashes by going to your system's Sound Settings -> Output Device Properties -> Additional Device properties -> Advanced -> And then selecting a 16 bit 48000Hz Default Format.

 - Bonuses associated with Skill Ranks are not yet all implemented or working as advertised.

- Tiffany will get stuck on the 1 tile bridges that can be built in "East Sewer" with Rank 3 Crafting. (FIXED FOR NEXT BUILD)

 - Changing the “Text Speed” option from the default value of 10, will cause issues with the timing of certain voice lines that are set to auto-progress their associated dialogue boxes. In particular, the “instant” value will likely cause these voice lines to be cut off before the line has finished playing.

 - The "PROGRESS" statistic may not correctly add up to 100% even after completing every current piece of content possible.

 - The Zombies from the club section on "Casino - Floor 1"(Day 2) will not pause their movement while the player navigates the in-game(map-based) menus; e.g. the progression submenus.

 - Zombies may climb on top of the "Casino - Basement 3" shipping crates on Day 2, after Tiffany herself climbs up.

 - When "Autosave on Map Load" is enabled, the act of loading any save file will often cause a new Autosave to be made in one of the 3 designated slots. This could cause an autosave you wished to keep to be overwritten, so remember to occasionally make manual saves. Pressing '2' Will allow you to create a named save, which is useful for reminding yourself which part of the game that save was up to.

 - The "HP Bug", where Tiffany's Health is not at Max HP despite taking no damage, may be back due to the new Level-Up features that have yet to be taken into consideration.

 - When first entering the Casino, Terry's Flashlight beam has a tendency to lag behind his current position when he starts to move.

 - A purely visual bug may occur where Jebadiah’s sprite clips through his house when entering it from the outside.

 - The 9mm Idle "Shocked Expression" Dialogue CG is missing 5 variants for Tiffany's Day 3 bodies. The unarmed variants are currently in use as placeholder.

 

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CHANGELOG:

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v0.10 - BETA 1a Hotfix  - CURENT SUPPORTER BUILD
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* Added the 1st half(Blowjob) of a new Story Sex Scene: "Karl breeds Iris".

  • The scene is triggered after bringing Iris some food for her Quest. Or you can view it in the Gallery.
  • The 2nd half will be added in the next build (v0.10 BETA 2 - ETA April 2024), along with the other missing Iris Scenes.

* I also fixed the following Issues:

  •  Softlock when using a First Aid Kit on Iris' leg when standing to the right of her.
  •  Iris' 2D sprite not appearing on the map during her defeat scene. 
  •  Instance of Two Debras appearing Before the Jebadiah Scene.
  •  Instance of Two Jebadiahs appearing After Debra Scene.
  •  Decimal values being used for Hunger & Thirst.
  •  An out-of-bounds tile in "Water Management - South".
  •  Respecberry Cocktail item description cut-off.
  •  Potential fix for the crash listed in "Known Issues".


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v0.10 - BETA 1
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* Added SOME of the content for the new character Iris(Day 2) which includes:

  •  New "Library" Location in "Ashton Lake Town East", where you can find Iris & her escort quest.
  •  A Combat Defeat Scene if you fail her escort quest.
  •  3 new rooms added to the "East Apartments - level 2" Location, one belongs to Iris & requires a key from completing her quest.

^The remaining/incomplete Iris content will be added in the next build (v0.10 BETA 2 - ETA April 2024)


 

* Implemented the following sex scenes that were previously only available in the Gallery:

  •  "Hitomi Fucks Terry" (Start of Day 2 if Hitomi has been freed) 
  •  "Debra Titfucks Jebadiah" (Day 2 after bringing Debra & Barney to Jebadiah's Barn)
  •  "Tiffany Uses Horse Toy" (The 1st collectible dildo item has been hidden in a location somewhere in the outskirts beyond Jebadiah's Farm)
  •  "Iris VS Male Zombie" (Day 2, if Tiffany fails Iris' escort quest)
  •  "Iris VS Sewer Zombie" (Day 2, if Tiffany fails Iris' escort quest)


* Added two additional options for Robert:

  •  He will now attempt to seduce Tiffany if she tries to leave him outside the Pharmacy.
  •  Tiffany now has the option to submit to "Zombert" after dodging his initial charge.


* Added Tiffany's voice lines for:

  •  The 1st part of the "Robert's Legacy" Quest & Sex Scene("Robert breeds Tiffany") 
  •  The "A Helping Hand" Quest & Sex Scene.
  •  The "Stealth", "Stumble", "Explosive Mine" & "Turret" gameplay mechanics + "Strike Pose" & "Self Strip" Sex Moves.
  •  Minor improvements were also made to the timing of moan sfx across all sex scene loops.


* Added a voice filter to all of the Fem/Futa Zombie sfx for:

  •  Better thematic consistency with the Male Zombie sfx.
  •  Better distinguishing Fem/Futa Zombie moans from Tiffany's moans.


* Added updated 2D sprites for Tiffany & Iris. (Credit to "Screwthename")

* Added 1 new Perk:

  •  Unstoppable Curves: "Suffer no knockback from Turret Fire & regain balance after 3 Stumble recoveries."


* Added a 'Lore' section to the Pause Menu where additional info about the Game's world, characters and more can be found:

  •  Only contains 4 entries in this build, more will be added later.
  •  You can also access the Lore section with the hotkey (Default Key is 'L').


* Added some of the 2D Art has been commissioned for Terminal Desires over the years to the “Collectible Art Cards”.

  •  These cards can be found randomly inside the "Potato Crisps" food item when consumed.
  •  Currently there are 25 cards to collect. The rest will be added in the following release.


* Added an "Always Self-Strip on Undress" toggle to the Options Menu.

  •  For players who want Tiffany to destroy her Outfit Pieces when she undresses herself.


* Added an "Enhanced Consent" toggle to the Options Menu that is enabled by default

  •  For now this only affects NPC dialogue.
  •  Some additional toggles were also added to the Options Menu. Note that options marked in red do not currently function.


* Added a "Quit" option to the Title Screen + new buttons that link to my Support Pages & Socials.

* Added the option to load a Save File from the Game Over screen, instead of being forced directly out to the Title Screen.

* Adjusted all Sewer Locations beneath the town to be dark (like the Day 2 Casino) until Tiffany turns on the corresponding generator for each area.

  •  Tiffany now starts the game with the Flashlight, turning the first sewer area (to power on the gate controls) into a Flashlight tutorial.
  •  Skipping the game’s intro no longer spawns the player after power to the gate controls has been restored, so that players do not miss this brief tutorial.
  •  In an upcoming v0.10 build: This area will also include some new content that shouldn't be skipped.


 

* Adjusted "Vanessa's House" Location to include additional rooms.

* Adjusted moan sfx selection during sex scenes to avoid tonally inappropriate moans when:

  •  Tiffany is not being directly pleasured (handjobs & titjobs).
  •  Tiffany is not a slut for her opponent.


* Adjusted Explosive Mines so that they now deal damage instead of an instant game over. 

  •  This gives Tiffany the ability to survive explosions & access shortcuts if Tiffany's HP/DEF Stats are high enough.


* Adjusted combat in following ways for the sake of game balance:

  •  Increased the effectiveness of enemy Defense Stats against Tiffany's Melee damage.
  •  Slightly Buffed enemy Defense Stats.
  •  Slightly Buffed all Firearm & Grenade damage.
  •  Slightly Nerfed EXP from Regular Male & Female Zombies, and the Enhanced Metabolism Perk.


* Adjusted damage dealt by Turrets to consider Tiffany's DEF Stat.

* Adjusted Masturbation so that it only gives the "daily free END replenishment" if Tiffany is not at MAX END.

* Fixed a softlock that could occur during some Sex Scene loops, causing the game to freeze.
* Fixed a bug where, after some Story Sex Scenes, but before Tiffany repaired her outfit: opponents attempting to strip Tiffany in combat would fail to use any move against her.
* Fixed a bug where Turrets could still fire while the game should have been paused including:

  •  During Combat Sex & Cum Extraction Scenes.
  •  While viewing several in-game menus.

* Fixed a bug where using the Self Strip move would cause non-combat companions to enter the battle. 
* Fixed a bug where the Agility bonus from the Self Strip move would not be applied if the "Fast Battles" setting was on.
* Fixed a bug where loot containers could award no items when traveling with a companion.
* Fixed a bug where Andre could fail to pathfind towards Tiffany after clearing the "Casino - Floor 1" club of zombies on Day 2.
* Fixed a bug where “Book of Learning” items would be accidentally removed from Tiffany’s inventory when she failed to read them (due to being drunk or addicted). 
* Fixed a visual bug where Tiffany's map movement would "lag" while crossing a row of tiles when approaching the "Day 3 Casino - Basement 1" scene with Sydney.
* Fixed a bug where Tiffany sometimes wouldn't play a combat dialogue line when using a Stun Gun. 
* Fixed a bug where the amount of lockpicks in the inventory weren't displayed in the item's description. (Crafting QoL)
* Fixed a bug where "Zomeo" & the two zombies in Debra's intro weren't counting toward Tiffany's "Zombie Kills" count.
* Fixed typos & other minor bugs & made many back-end changes to assist with future development.

 

 ----------------------------------------
v0.10 - ALPHA 3
----------------------------------------
*Added the following 4 Sex Scenes to the Gallery only: (They have yet to be implemented into the actual game)
    - Hitomi Fucks Terry (Story Sex Scene)
    - Tiffany Uses Horse toy (Masturbation Scene)[Find it at the Gallery's front desk]
    - Iris VS Male Zombie (Combat Sex Scene) [Iris is an upcoming character who will be introduced in the v0.10 Full Release.]
    - Iris VS Sewer Zombie (Combat Sex Scene)
*Merged Stat Point Allocation, Perk Point Allocation, Viewing Skills & Viewing Acquired Perks into a single menu option labeled "Progression".
    - Added a "Progression" hotkey (Default Key is 'P').
    - Stat & Perk Points can now be spent at the player's discretion instead of being forced upon level-up only.
*Added Tiffany's voice lines for the "Romeo Injects Tiffany" Story Scene.
    - This scene is also now viewable from the Gallery & can be skipped at any time by holding 'X' like a sex scene.
*Added Tiffany's voice lines for the "Tiffany vs Male Zombie [Anal]" Combat Sex Scene.
    - Minor improvements also made to address moan sfx repetition during all sex scenes.
*Added 1 new large interior (East Sewer) beneath the east part of town. Several manholes were added to access this new location.
*Added an "Undress" hotkey (Default Key is 'U'). Press it while on the map to strip the next piece of Tiffany's outfit without damaging it.
    - Outfit Repair Kits (Default Key is 'O') will not be consumed when the next piece of Tiffany's outfit to be equipped is undamaged.
    - Undressing/Dressing Up now have corresponding CGs.
*Added the first 2 "Sex Moves":
    1. "Strike Pose" inflicts a “Riled Up” status on all opponents, doubling their moves per turn, but greatly decreasing their Defense, Aim & Reflexes.
        - Currently there is only a single pose to strike, but more will be added in future versions.
    2. "Self Strip" Dazes opponents while boosting Tiffany’s Agility, but comes at the cost of 1 Outfit Piece.
        - Self Strip can also be used outside of combat, as a more destructive alternative to undressing. ;)
*Added a Double Barrel Shotgun that can be purchased from George.
    - It fires 2 shells at once, dealing massive damage, but requires reloading after each shot.
*Added single use Stun Guns that deal shock damage & stuns for 3 turns.
    - Can be used in Combat by Tiffany, Debra & Lara.
    - Can be looted, purchased, or crafted with Crafting Rank 3 + Policing Rank 2.
    - Tiffany now starts the game with 1 Stun Gun in her inventory.
*Added 13 new Perks/Traits. Including the 3 non-functioning Perks previously marked in RED text.
    -Added the missing Gun Jamming mechanic to the "Sticky Loads" Trait. [But, I will need to improve it's implementation for the Double Barrel Shotgun]
    -Fixed the "By A Thread" Perk to function as described instead of awarding free Outfit Repair Kits.
    -Adjusted the "Barren" Trait bonus to grant +10% Damage instead of +5%.
    -Some Perks/Traits have been hidden from choice until their effects become relevant to the player.
*Added the ability to give most Food/Drink items to other girls by selecting "Cater" when talking to them.
    - This will replenish their END & provide Persuading Skill exp.
    - The items can be laced with "FertiliMax" or "Unconceivable" (drugs required) to manipulate their Fertility & provide Breeding Skill exp.
    - Added a "Companion" hotkey (Default Key is 'C') to access this "Cater" feature for Tiffany's active companion.
    - More dialogue options will be tied to this Companion hotkey in future versions.
*Added the very rare chance for twin fetuses(or more - up to Decuplets) upon impregnation.
    - The player will receive a message box if this happens.
    - This has no gameplay or visual effect, other than additional Breeding Skill exp & Fetus HP.
    - Though in the future(End of Day 4+), this will of course result in multiple births at once.
*Added a basic Drunk status ailment & screen effect that are temporarily inflicted when consuming alcoholic drinks.
    - Positives while Drunk = +10% Attack, +5% Critical Hit Chance.
    - Negatives while Drunk = -5% Aim, -10% Reflexes, -10% Agility, Fetus Damage if Pregnant.
    - Can become "Addicted to Alcohol", though Addiction effects & Drunkenness affecting dialogue options are planned for future versions.
    - Tiffany is unable to read books while drunk (& also while Addicted to Cum).
    - Currently: changing locations, drinking water & having combat sex, will contribute towards Tiffany getting sober.
*Added Sewer Zombie encounters to the Fishing mechanic.
*Added 2 new Cooking recipes/consumables & split the "Food" category into "Food(Basics)" & "Food(Recipes)" inside the Cooking Menu to help unclutter the UI.
*Added basic messaging to clarify the amount of successful stumble recoveries needed to regain balance(Day 3+).
*Added “Text Speed” configuration to the Options Menu. (includes instant text display)
*Added a “Censor Sydney Slurs” toggle to the Options Menu. (enabled by default)
*Adjusted combat in following ways for the sake of game balance:
    - Slightly Buffed enemy Defense Stats & factored it into Firearm damage calculations.
    - Slightly Buffed Firearm damage to account for modified calculations.
    - Slightly Nerfed quantity of ammo found in RNG loot.
    - Slightly Nerfed natural(per level) Attack Stat growth.
    - Slightly Nerfed base Combat Knife Attack Stat bonus.
    - 9mm x2 Combat Move now unlocks at Level 6 instead of Level 10. And it no longer costs 1 END point to use.
    - Melee x2 Combat Move now unlocks at Level 9 instead of Level 5.
    - Added a new 9mm x3 Combat Move that unlocks at Level 12. It does cost 1 END point to use.
    - Sewer Zombies are now 10% less resistant to Fire Damage, but completely immune to being set Ablaze.
*Adjusted Tiffany's MAX HP Stat so that it now increases the base HP of Fetuses at conception.
*Adjusted Tiffany's Defense Stat so that it now:
    - Decreases any damage dealt to Fetuses during relevant sex scenes.
    - Decreases Addiction Chances.
*Adjusted Tiffany's Agility Stat so that it now increases the chance of a successful recovery when stumbling(Day3+).
*Adjusted the level design of "South Sewer" to reduce unnecessary backtracking during the game's intro.
*Adjusted the "Gallery" Hotkey (Default Key is 'G') so that it can also be used to exit the Gallery while inside.
*Adjusted various item descriptions/boxes to display relevant QoL information.
    - How much HP/END Tiffany has before using a replenishing item or a combat move.
        - How many empty bottles Tiffany has before filling one with water.
        - What quantity of a craftable item does Tiffany currently poses before crafting more.
*Fixed a bug where returning to "Barclay Stables" caused a black screen.
*Fixed a bug where skipping the masturbation scene caused a black screen.
*Fixed a bug where the "Farm Hand" Quest could become stuck if the player already had 7 Blueberries or 3 Eggs prior to starting the quest.
*Fixed a bug where several images would fail to load during the "Prologue End" scene on Day 3 if Tiffany had the Base Stage 1; Pregnant Stage 0 Body.
*Fixed a bug where the new "Item Found!" popup notifications would frequently overlap when looting multiple items at once from containers.
*Fixed a bug where enemies could attempt to strip an already naked opponent when Tiffany fought alongside a companion.
*Fixed a bug where the "Kinks" list was displaying the incorrect status for the "Slut for Futa Girls" kink.
*Fixed a bug where companions were using Tiffany's "END Required" value when resisting in combat.
*Fixed a bug where attempting to exit the Pharmacy with Vanessa on Day 2 while also escorting her there, was displaying the wrong CG & dialogue.
*Fixed a bug where Romeo could still strip Lara if he was Dazed or Stunned.
*Fixed another bug causing the Cooking Skill's Rank & EXP display to become out of sync with their actual values.
*Fixed typos and other minor bugs.

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v0.10 - ALPHA 2
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*Added the 5 remaining Combat Sex Scenes required for Debra.
    - VS Female Zombie
    - VS Futa Zombie
    - VS Double Dick Zombie
    - VS Sewer Zombie
    - VS Zorse
*Added the missing ending to the "Debra Titfucks Jebadiah" scene added in ALPHA 1.
    - This story scene is still only available via the Gallery.
*Added basic Fire, Shock & Bleed damage types for new combat moves, alongside enemy resistances.
    - These damage types are more lethal to non-infected opponents.
    - Sewer Zombies are more resistant to Fire damage, but weaker to Shock damage.
*Added craftable Molotov Cocktails which deal Fire damage + set target Ablaze for damage over time.
    - Requires "Lighter" item to use, which can be purchased from George.
*Added 2 craftable weapon upgrades at Rank 2 Crafting.
    - Baton -> Stun Baton (deals shock damage + stuns for 2 turns. Runs on Batteries).
    - Combat Knife -> Serrated Combat Knife (inflicts Bleed damage over time. Requires "Schematic - Serrated Edge" from George to craft).
*Added a "turn order indicator" to combat to improve visual feedback of whose turn it is when Tiffany has a companion.
*Added a Lockpicking mechanic governed by the Surviving Skill. It is used to open some doors & loot containers.
    - Lockpicks can be looted, purchased or crafted (Rank 2 Crafting & Surviving).
    - Some part of the Casino's 3rd floor can be bypassed via lockpicking on Day 2.
    - In future builds, more lockpicking skips will be made available.
*Added a Fishing mechanic governed by the Surviving Skill. It is used to reel in fish or other loot items.
    - Fishing requires a rod + 1 bait per fishing attempt.
    - Both rods & bait have multiple quality tiers & can be looted, purchased or crafted.
    - Consuming "Grilled Fish" will grant a small bonus (stackable) towards the next fishing attempt.
    - In future builds, Tiffany will be able to reel in Sewer Zombies & other aquatic friends.
*Added a Bridge Construction mechanic governed by the Crafting Skill. It is used to open alternative paths or gain access to new areas.
    - It is available when Tiffany achieves Rank 3 Crafting.
    - Each Bridge tile requires a Hammer(not consumed), 4 Wooden Boards & 16 Nails.
    - All 3 can be purchased. Wooden Boards & Nails can be looted. Wooden Boards can sometimes be salvaged when using crowbars.
*Added 2 new shops:
    - Pharmacy Shop(Dr Milburn/Hitomi) which can be accessed from Day 2.
    - Jebadiah's Shop which can be accessed if Tiffany is Jeb's Milk Maid & accepts the Farm Hand #2 quest.
*Added 1 new interior (Antique Store) to the east part of town.
*Added a "Respecberry Cocktail" drink that Tiffany can make at Rank 2 Cooking & Surviving to reallocate all of her Stat Points.
*Added a notification for when Tiffany gains EXP via the Sexual Education Perk.
*Added a notification for when Tiffany's Hunger/Thirst initially reaches 0.
*Overhauled the "Crowbar System" to demystify remaining uses & fix potential exploits when buying/selling them.
    - Crowbars ranging in quality from 1 to 10 uses can now be obtained.
*Overhauled the consumption of food & drink so that Tiffany can eat & drink while at maximum Hunger/Thirst.
    - In future builds, I will implement Overstuffed/Bloated Debuffs as a less annoying method of balancing the needs system.
*Overhauled shops to now have stock for every item, and adjusted the user interface.
*Adjusted the "Delicate Touch" perk to function as follows:
    - "Crowbars, Lockpicks & Fishing Rods are twice as resistant to breaking".
*Adjusted Stat Point Allocation for Attack so that 1 Stat Point = +1 Attack instead of +2.
*Adjusted Agility Stat values of enemies & Tiffany's natural Agility Stat gain rate to increase the gameplay presence of Agility.
*Adjusted the level design of a few locations.
*Adjusted the "A Helping Hand" quest to account for "Electronic Scraps" no longer being exclusively quest items.
    - Alongside 2 more locations to find the items for the quest, they can also be found randomly in loot.
*Adjusted a few more icons.
*Adjusted shop prices for many of the new items added in the previous build.
*Removed 5.56mm Casings & Rounds from shops, crafting, & RNG loot. They will return once a 5.56mm weapon has been added.
*Fixed the "TypeError: Cannot read property 'luk' of undefined" crash that occurred when looting under specific party circumstances due to a missing check.
*Fixed a softlock where you could get trapped if returning to the starting area while escorting Vanessa to the Pharmacy on Day 1.
*Fixed a bug where the Sewer Zombie who drops the key in "Water Management - South" refused to have sex with Tiffany :P
*Fixed a bug where "Submissions" were incorrectly tracked twice under "Character Data" when using the "Submit" option during Tiffany's turn in combat.
*Fixed several bugs causing the Crafting & Cooking Skills' Rank + EXP displays in their respective menus becoming out of sync with their actual values.
*Fixed several bugs that could occur when skipping the scene where Jeb drinks Tiffany's milk.
*Fixed a bug when using the "Reload" hotkey where Tiffany's reload scenes would play if her weapons weren't full, but all her current ammo was already loaded.
*Fixed a bug where Tiffany's HP could be set to 1 after a surrender/submit after the first encounter with Dr. Milburn.
*Potentially fixed a bug where the effects of the following perks were being removed from Tiffany under certain circumstances.
    - Clever Girl.
    - Impregnable Defense.
    - Taking Head.
*Fixed a bug where Noah, Kiana & Andre didn't have proper access to all of their intended combat moves.
*Fixed a bug where some dialogue lines for infected opponents were accidentally being played when fighting non-infected, due to a broken check.
*Fixed many instances where the Stealth Mode variation of Tiffany's dialogue window portrait was not being displayed.
*Fixed typos, map collision/clipping and other minor bugs.

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v0.10 - ALPHA
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*Added the first round of Voice Acting lines for Tiffany. (Special thanks & credit to "TheVoiceVixxen" for lending her voice to the project)
    - In this ALPHA only the 1st encounter scene alongside 1 of the combat sex scenes with the male zombies are fully voiced.
    - However, the remaining scenes still benefit from overhauled sfx & moans.
    - Combat & Submission/Surrender lines are also fully voiced with many new variant lines that can be played at random.
*Added a Scene Gallery accessible via the pause menu. You can travel to the gallery during regular gameplay to view previously unlocked sex scenes.
    - Completing the game's current available content will unlock all of the sex scenes.
    - For the sake of testing, all scenes will start unlocked for the ALPHA & BETA versions.
    - While Inside the Gallery, pressing the "G" key (Default) will allow you to configure some temporary settings such as Tiffany's Kinks or Body Type for use in the Gallery Scenes that have those variations.
*Added a WIP (90% complete) Story Sex Scene (Debra Titfucks Jebadiah) to preview in the Gallery.
    - In the next release, the scene will be finished and retroactively inserted into the game's story when Debra & Jebadiah first reunite.
*Added the 1st Combat Sex Scene for Debra vs Male Zombie.
*Added the ability to gain & spend "Stat Points" on Level-Up. This will allow players to customize how Tiffany's stat's are boosted each level.
*Added the ability to gain & spend a "Perk Point" on Level-Up. This will allow players to further customize their Tiffany's playstyle.
*Added the ability to view Tiffany's currently acquired Perks from the Pause Menu.
*Added 9 Skills that Tiffany can gain exp in and Level-Up independently of her General Level.
    - Each Skill has 4 Ranks that confer various bonuses(Rank Bonuses are not implemented in this ALPHA).
    - Each Skill starts at Rank 1 except proficient Skills which start at Rank 2.
    - Skills also open up additional dialogue options(Day 1 only in this ALPHA).  
    - During the game's opening sequence, you will make some choices on which Skills Tiffany is already proficient in.
*Added an overhauled "Options" menu along with some new settings.
    - TD specific settings that were previously altered via Key Items in Tiffany's inventory are now altered via the "Options" menu instead.
    - Since most Options require the game to be fully loaded first, the "Options" menu choice from the Title Screen has been removed.
*Added the ability to configure keyboard keybinds via the "Options" menu.
*Added a basic "Fast Battles" toggle to the "Options" menu.
    - Fast Battles will Disable all images & dialogue that play when the girl's perform their moves, but not when being Stripped or Overpowered, making combat much faster for those who want that.
*Added Autosaving, a Quicksave hotkey (Default Key is "1") & a Named Save hotkey (Default Key is "2").
    - Unless Disabled via the "Options Menu", Autosaves will occur whenever the player moves into a different area/map.
    - Any previous manual save prompts have been replaced by Autosaves as to not interrupt gameplay.
    - The Quicksave hotkey will directly save to the new Quicksave slot.
    - The Named Save hotkey will allow you to edit the name of your save file before saving.
    - The original function has been restored to the "Save & Load" option in the Pause Menu.
    - These changes should hopefully work in tandem to provide more control over saves and make them less frustrating to interact with.
*Added a "Reload" hotkey (Default Key is 'R'). Press it while on the map & Tiffany will reload all weapons that she has ammo for.
*Added an "Outfit Repair Kit" hotkey (Default Key is 'O'). Press it while on the map & Tiffany will use repair kits if she has them.
*Added a "Masturbation" ability & hotkey (Default Key is 'M'). Press it while on the map (After the 1st encounter scene) & Tiffany will Masturbate.
    - The 1st Masturbation of each day will replenish 3 points of Tiffany's Endurance(END).
    - The current Masturbation "Scene" is a basic placeholder.
    - 2 Full Masturbation Scenes will be added in the Full Release.  
*Added a "Kinks" hotkey (Default Key is 'K'). Press it while on the map to check which Kinks Tiffany has developed. (Slut for "X", Hates "X", Addicted to "X", etc)
*Added the ability to skip the game's opening sequence.
    - This will allow familiar players to start just before the scene where Tiffany encounters Vanessa.
*Added images & dialogue to Tiffany, Debra & Lara's "Guard" moves.
*Added render variants to support Tiffany throwing grenades on Day 1-2.
*Added 3 renders to the PROLOGUE END Scene that were cut from v0.09 for time.
*Added an image for when Tiffany strips Vanessa. (Full Sex Scene Coming in Full Release)
*Added "Stealth Mode" variations to Tiffany's Pause Menu image & dialogue window portrait.
*Added the ability to collect Tiffany's Milk in "Empty Bottles" if she has any.
    - 600ml of "Milk Made" with an Empty Bottle in the inventory = 1 Milk item.
    - Can be consumed, sold or cooked with.
    - Empty Bottles can be obtained via looting or by consuming Bottled Water.
    - In the future, I will add Breast Pump items and milking scenes for the girls.  
*Added displays for "Days Pregnant", "Bred By" & "Fetus HP" to the "Character Data" screen in the "Status" submenu.
    - Also, added displays for the "Other" categories of sex acts.
    - Also, made the distinction between Regular Beasts & Zombie Beasts (which also fixes a dialogue flag check).
*Added many new consumable items & some interactable map objects to facilitate several of the new Skills & diversify the loot pool.
*Added many new UI icons & updated some existing ones.
*Added a "Location Cleared" system, where the game will properly track which locations have been cleared of zombies.
    - This will mostly be used for future quests.
    - Right now it displays a notification, changes music, awards Policing Skill exp & Tiffany puts away her 9mm during dialogue.
*Added a less intrusive way to skip sex scenes. Now you can skip the scene at any point by holding "X" or "ESC" or "INS" (by default) & waiting for the prompt bar to fill.
*Added less intrusive "Item Found!", Interaction, Hunger/Thirst & Quest/Journal update notifications.
    - It is also now more obvious when Tiffany is about to die from Hunger/Thirst because she will say so alongside the notification.
*Added an option to get a bonus cash reward when taking Robert's deal (Requires Rank 2+ Whoring)
*Added an option to spare Dr. Milburn after defeating him in combat (with 1 new render).
*Added an option to talk Dr. Milburn down without combat or sex (Requires Rank 2+ Policing or Persuading)
*Adjusted several other Day 1 dialogue options to award Skill exp or require Skill checks.
*Adjusted the exp rates & curves to make leveling up faster. Also, when in combat with a companion, the total exp for a kill will now be shared evenly between both characters.
*Adjusted the default Stat increases earned per level to account for the new system of "Stat Point" spending on level up, & also for general gameplay balance.
*Adjusted most of the Loot found in containers to now be generated randomly, and positively influenced by Tiffany's Luck Stat.
*Adjusted the design & layout of multiple GUI elements.
*Adjusted the level design of several locations.
*Adjusted some music placement alongside GUI, Zombie & Sex Scene SFX.
*Adjusted the default battle speed to be faster.
*Adjusted the formatting of Day1-2 dialogue to make use of the dialogue window's top line.
*Fixed a potential softlock if Tiffany was standing in Jebadiah's way when he attempted to enter his house.
*Fixed a potential softlock if Tiffany was in the "Woods Trail" with Debra & at least 1 of Jebadiah's horses, but not Big Barney.
    - This could cause the player to get stuck in the woods, unable to enter Jeb's Farm without Barney, while also unable to enter Barclay Farms with the other horses.
*Fixed a bug where Tiffany & Lara could both attempt to throw the last remaining Frag Grenade for their turn.
    - Only one would succeed, but now the second character doesn't receive the option to and accidentally waste their turn.
*Fixed a bug where Zombies would not trigger combat when bumping into Tiffany's Companions on the map.
*Fixed a bug where Zombies would reset to their original position when reloading a map.
    - This also greatly assists with Andre's pathfinding on Day 2 which could become easily broken before.
*Fixed a bug where the story could progress without clearing the Pharmacy if Robert was killed outside.  
*Fixed a bug where the "Milk Made" & "Cum Drunk" displays (in the "Character Data" screen in the "Status" submenu) had overlapping issues with the text when the values got too high.
    - These 2 categories will now convert their measurements from mL to L to kL when reaching values above 3 digits.
*Fixed the "1st Encounter" Scene & the "Robert Breeds Tiffany" scene to use the "Sex Scene Duration" setting for their loops.
*Fixed plenty of typos, and other minor bugs. Also renamed some of the terminology used throughout the game.

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v0.09 - CURENT PUBLIC BUILD
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*Added the remaining casino story content.
    - 2 story scenes.
    - 1 boss fight/sex scene. (Tiffany & Lara vs "The Fister" unique enemy type.)
    - These scenes will be extended in v0.10 with additonal images.
*Added a new bonus 2D combat sex scene between Tiffany and a Male Zombie for Day 1-2. Illustrated by @flowerxl.
    - 2D scenes can be enabled from the "Toggle Content" Key Item.
    - This scene is a test to see how popular this idea is. Please leave feedback. :)
*Adjusted the layout of some rooms in the Penthouse Suite on "Casino - Floor 5".
*Fixed a bug where Tiffany & Debra could leave Jebadiah's Farm after securing Barney, without speaking to Jeb first.
    - This was causing Debra's Quest to not progress properly, eventually causing the player to become stuck in the Pharmacy with her in the party.
*Fixed a bug where Tiffany could drop back down to "Casino - Floor 1" after defeating Andre on Day 2 and replay the initial scene + get free items.
*Fixed a bug where The 'Ziana' & 'Zandre' sex scenes on Day 3 was being incorrectly recorded as Human sex scenes.
*Fixed some typos and other minor bugs.

 

 See the ingame changelog for earlier version's changelogs

~ Jim

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