Thursday, October 31, 2019

Halloween 2019



Oh noooo! It's the dreaded... Pumpkin Man?
...
That's right! Watch out! He strikes once a year with his pumpkin flavored, aphrodisiac laced cock. He'll plant his seed in all your favorite waifus and turn each of them into big-tiddy-goths! Who will he corrupt next? Find out... next year???

OOOOOOO SO SPOOKY!!!


Hey guys, couldn't resist doing another holiday themed pinup. Will try to do another one for Christmas if I finish v0.08 on time (Hopefully by mid-December). Once again, I'm going to apologize for my lack of updates on the blog. My intention is not to gate-keep all the news about the game behind a patreon paywall, I just have a lot of things to take care of and writing blog posts (especially length, informative ones) takes a long time. But I will get on top of it sometime in the next few days and post a recap of all the major additions I've made to the game since v0.03 and after that I'll publicly release my Development Roadmap so you guys who aren't patrons can get an idea of what's in store.

That being said. I post quite frequently about what I'm working on both in patreon posts and on the private discord server ($1+ patrons can gain access) And recently I've been using Twitter a lot more too, so if you want the most up-to-date information it's honestly not going to be coming from here. I currently see this blog as a space to host & archive my work. I would still like to keep it updated frequently and eventually overhaul the design of it some more. But right now, I'm simply too busy working on the game and other content for patrons. Of course, I will always release the most recent build publicly after about a month or so. November 23rd should be the official public release date for v0.07. Or of course, $1 patrons can get it right now... ;)

Anyway, I'll post more here soon in the coming days, but I didn't want to be late with this Halloween image, so here it is. Hope you enjoy :)

~ Jim

Sunday, April 21, 2019

Easter 2019


Hey everyone,

Decided to do another pic with this old monster bunny model.

Sorry I've been neglecting the blog and my other public platforms these past few months. I'll fix that up eventually. But right now my time is focused on the next update for Terminal Desires.

Hope you all have a great weekend, regardless of what you celebrate. :)

~ Jim

Monday, November 5, 2018

[UPDATE] Terminal Desires v0.02a Public Release!

UPDATE:
Terminal Desires v0.02a is now available for everyone:

A NEW SAVE GAME IS REQUIRED!

PASSWORD: Tiffany
Windows:
Mac OS X:
 Click Here to Download (439 MB | UNSUPPORTED)


Terminal Desires v0.03 is planned for release on December 10th for $5+ Patrons.


ORIGINAL POST:

Hey, sorry for the lack of posts here over the last month. For those who don't know, I'm not dead this time. I've just been focusing all of my attention on my game, Terminal Desires. And posting very frequently over on my Patreon Page. It's going to remain my focus for quite some time, though I will be starting work on Chapter 2 of OIL soon, and $10 Patrons will be getting 1 page per week of that, as well as access to the full Chapter 1 of OIL over the next few weeks.


But right now I'm here to spread the newest version of my game, v0.02a has been released! $5+ Patrons can access it right now. $1 Patrons will get access to the update on November 15th, and the public will get access on November 29th.


The new update includes, 3 new story sex scenes, and 1 new defeat/submit sex scene for random zombies. It also includes 2 new characters who Patrons helped suggest designs for and voted on. Nurse Hitomi, and Dr. Milburn.


There's many ways their scene can play out, which will have an impact of future quests.


And of course there's the Infected Robert Boss Fight that was teased in v0.01b.







And many other little improvement/additions as well, including a zombie anal scene! Please consider supporting the project on Patreon if you liked to be kept up to date on development progress and be part of the discussions, and vote in content polls etc.

v0.03 is now in development, and it will add new enemies to fight and some new areas to explore + characters to meet.

Thanks so much for your patience & support!
 ~ Jim

Thursday, October 4, 2018

Terminal Desires v0.01b


A NEW GAME IS REQUIRED FOR SOME CHANGES TO TAKE AFFECT





Nothing much new content wise. Primarily polish and optimization with a couple of small additional features. Take a look at the changelog below to see if it interests you. Mostly for those who haven't played yet, or intend on replaying before v0.02.

The rest of the month will be focused on new content for the v0.02 release at the end of the month for $5+ Patrons.

Please consider supporting if you want to have your say in the content of future versions and get early access. Check the 'Overview' on my Patreon Page for my current planned schedule. And feel free to ask any questions below.


More Screenshots:






CHANGELOG:
* Added new sprites for Tiffany to better reflect her current number of Armor Pieces.
* You can now toggle Tiffany's footstep sounds using a key item.
* The 'Reload' action will now be hidden if Tiffany can't reload, to prevent accidentally wasting a combat turn with a full clip.
* Reduced file size by 270 MB by removing unused RPG Maker files.
* Adjusted default audio levels.
* Changed the music during some of the more serious story moments.
* Fixed some minor bugs with the opening cutscene.
* Fixed Tiffany's dialogue expressions if she hates ugly men, but accepts Robert's impregnation proposal anyway.
* Fixed Robert's dialogue portrait for when he's shirtless.
* Fixed a minor 'Armor Piece' bug after Robert's impregnation scene.
* Fixed some minor quest journal bugs.
* Fixed some typos.

~ Jim

Monday, October 1, 2018

Terminal Desires v0.01a & Patreon

UPDATE 2:  v0.01b patch is out!
UPDATE:  v0.01a patch is out & includes minor bug fixes + additional dialogue for Tiffany if she isn't attracted to Robert but accepts his proposal anyway.
 Click Here to Download v0.01a

Instructions: Download the file, extract it and run "game.exe"

Click Here to Visit the Patreon Page




Alright. Sorry for the slight delay. I was trying to get this out before the end of September but I overestimated how long a couple of the remaining sections were going to take. I find it hard to just release things and not fuss over them until they're flawless.

That being said, this version is far from flawless! It's simply the first demo version, a taste of what's yet to come. There will almost definitely be some bugs here and there. Let me know in the comments if you find anything and I'll add it to my list of things to work on. If there's something game-breaking I'll release a v0.01b patch or something in the next couple of days.

Check out the Patreon Page where you can help support the game and decide it's future content. It's a bit bare-bones right now. But I'll soon have a lot up there for patrons to discuss/vote on.

Leave your feedback, questions or comments below. I'd love to get peoples thoughts on this.

Thanks,
~ Jim

Tuesday, September 25, 2018

Terminal Desires: Devblog - 02

Hey everyone, before I get started, I'd just like to say a big thanks to those who have picked up the first chapter of OIL. If you didn't already know, you can get it for yourself at the Affect3D store at the link below:



Anyway, I've had a bit of a busy week but I wanted to provide an update and reassure people that the first public demo will still be coming out by the end of the week. Though there's still a lot to do before then! So I'll be keeping this one short (probably...).

I figured I'd talk a bit about the game dev schedule and how I'm handling things with this project. And sprinkle in some renders for good measure.

 
There are three main phases I am cycling through right now:
  1. Writing/Planning.
  2. Rendering.
  3. Implementing.
Now that probably sounds super straight forward, but its a big step up from just rendering images or making comics. Especially when you take into account that for pretty much the first time ever I'm holding myself to strict deadlines. I want to release a new build every month. Sure I could delay it another month or so and make it super awesome for the first release... but then I'd fall back into a comfortable schedule of taking my own sweet time and never releasing anything until it was perfect. I can guarantee that holding myself to this kind of monthly development cycle is the best thing for the game as a whole. Plus it means you guys won't have to wait years for it to be done.

I hope what I'm saying is making sense! Basically by having monthly deadlines you guys will actually get content and it will force me to work smarter. Where as taking all the time I'd like means I'd never release it and develop it for months before getting something out there. Which is also a silly thing to do since I can't be entirely sure how much support the game will get at this stage.


Release Schedule (Planned):
So let's talk about my Patreon/release plans real quick. I'm still working on the page and tiers etc so I'll let you know when it's live. There will probably be a link embedded in the game's menu so you shouldn't miss it. My current plans are to release monthly builds or 'versions'.  Here's how it will most likley work:

September:
  • v0.01 will come out by the end of the week and will be available publicly for everyone.
  • The Patreon page will go live and will have $1, $5 and $10 tiers to start with.

October:
  • v0.02 will come out by the end of October and be available for $5+ patrons.
    • It will continue the story and contain at least 2 new sex scenes and other improvements/features.
  • During the month, patron's will discuss and vote on what they would like to see in v0.03.

November:
  • v0.03 will come out by the end of November and be available for $5+ patrons.
    • It will contain scenes or features as decided by patrons during October.
  • v0.02 will be released for $1 patrons.
  •  During the month, patron's will discuss and vote on what they would like to see in v0.04.

December:
  • v0.04 will come out by the end of December and be available for $5+ patrons.
    • It will contain scenes or features as decided by patrons during the month of November.
  • v0.03 will be released for $1 patrons.
  •  v0.02 will be released publicly for everyone.
  •  During the month, patron's will discuss and vote on what they would like to see in v0.05.

Well, that's the plan at least! :)





So what other rewards will there be for patrons? Well it might change at some time in the future, but as of now it's looking like the tiers will be

$1 Patrons:

  • Access to last month's Patreon build.
  • Access to the weekly previews/progress updates.
  • Name in the credits (optional).

$5 Patrons:
  • All previous rewards
  • Access to this month's current Patreon build.
  • Access to general discussions and polls

$10 Patrons:
  • All previous rewards
  • Access to important deciding polls about game content.
  • More previews of upcoming scenes.
  • The option to help playtest the new Patreon build a few days early.

Of-course this may change in the future. I may add some different tiers or change the rewards. The main difference between $5 polls and $10 polls will be that the $5 polls will mostly be for gathering feedback and deciding what direction to take the game in. Where as $10 polls will be used to decide on specific features, character designs, scenes, quests, events, enemies, etc. Hopefully it will become more clear when you see it in action. :)





1. Writing/Planning:
Alright, back to the original topic at hand. When dealing with image sets, the writing and planning stage is a lot simple. You brainstorm what's going to happen, then you decide what the action in each image is going to be, and finally you write the dialogue for the characters if there's any.

In a branching RPG like 'Terminal Desires' though, it gets a lot more involved. Not only because, depending on player choice, Tiffany can react in different ways or scenes can be bypassed entirely, but also due to the fact that there are gameplay segments that fit between the story & sex scenes. If you've never played one of these hentai RPGs before, the best way to describe it is basically a series of 'choose-your-own-adventure' image sets with gameplay segments in between. There's combat, exploration and other quests that will be added in the future to make things interesting as you progress through the game's story with Tiffany.

If you've honestly never played one of these types of games before, I'd highly recommend checking out the following two games, since they're great examples of RPG's that inspired me to make my own:



Anyway, this stage also involves planning all the various gameplay features, like the 'armor pieces' mechanic I mentioned in the first Devblog. But also the combat progression, loot, character stats and needs. And other more complicated things such as how the pregnancy system will operate, but more on that in another Devblog. Just know that for now, it will be possible to get Tiffany impregnated in this game, as early as the second sex scene as well! But it will also be possible to avoid it by either player choice or using birth control pills, etc. Only human characters for now (since the infected's sperm are 'dead') but who knows what developments are not-so-secretly planned for the story's future. ;)



2. Rendering:
This one is mostly the same, except now I need to render character dialogue shots, with different expressions & states of undress depending on the player choice. Making multiple variations of an image can be time consuming. But I can also cut down on renders with the gameplay segments, so it all evens out in the end I think.




3. Implementing:
This is the phase where I stick everything together, actually add in all the game systems, set up the scenes add sound and effects to make the sex scenes more interesting. And also adding the combat segments and designing maps. RPG Maker MV is incredibly simple to use, in some ways it's a little too simple, but it's fine for my current needs. After doing nothing but renders for around 7-8 years now, this is the part I find most refreshing and enjoyable. Hopefully people will also appreciate this fresh way to experience these little stories of mine. :)


Well what do you know, I ended up writing a bit of a short novel here! I had to cut things a little short here since I really need to get back to it! Thanks for your support. Leave your questions & comments below as always. I hope you're as excited about this as I am!

~ Jim

Wednesday, September 19, 2018

OIL: Chapter One - Released and Comic Preview

Hey everyone. Finally, the fist chapter of 'Our Intergalactic Lovers' is out at Affect3D!


You can find it here:





As you can see, 'Chapter One' leads on from the events of 'Chapter Zero', so make sure to give that and the characters interviews a read first to get all the story so far:


Thanks for waiting so patiently for this, and please consider purchasing Chapter One if you want to show your support for this series. Future chapters won't take so long to come out! As always, don't forget to check out Camille from Seishi who wrote and lettered this comic. Plus, a text-less image set version is included with the purchase.

Here's a more detailed description of the chapter taken from the store page:

Details

'Our Intergalactic Lovers' (OIL) is a science fiction series that takes place in an alternate future, almost 200 years from now. Early contact with advanced alien lifeforms has rapidly progressed humanity’s technological capabilities, allowing them to travel freely across the galaxies. That wasn’t all they did however, they’re also suspected of doing something to human females, changing them and making them more sexually insatiable than ever before. Angered by this, the patriarchal governing body of humanity’s colonies, ‘The Federation’ engaged in an ignorant and aggressive over expansion campaign that has put them at political odds with other forms of intelligent life for many decades. Under federation law, contact with alien lifeforms is forbidden.

Beyond the edge of human controlled space lies the seemingly uninhabited planet of 'Vithornes', orbited by a Federation space station. ‘Kiva Station’ is home to many federation scientists keen to complete their research and return home to the relative safety of humanity’s numerous colony worlds. It is on this station that Federation Doctor, ‘Ridori Maho’, will engage in a series of interspecies sexual encounters and embark on a grand journey across the cosmos.

‘OIL: Chapter One’ features the beginning of Ridori’s story, her first contact with alien life, and a hint at some of the trouble beginning to brew around her…

 

What's Included:

  • The 40 comic pages (1320x1860p) in PNG format (Plus front and back covers)
  • The 81 original, textless comic panels (1600x900p) in PNG format
  • The 2 original, textless comic covers (1080x1920p) in PNG format
  • A compilation of all previously released OIL content including: bonus images, character interviews and concept renders (also in PNG format)

Thanks again. Remember to come back here and leave your feedback. We'd love to hear it.

~ Jim